Catch A CAT
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Project Overview

CATCH A CAT —
Making Public Transit Easier to Navigate Before the Ride Even Begins

Redesigning Chatham Area Transit's digital experience around
how riders actually find information and buy passes.

Final redesigned CAT ticket purchase page shown on a laptop, with the headline Get Tickets Anytime, Anywhere and a mobile app mockup for buying passes
01Solution Highlight

From a Maze of Menus to a Task You Can Finish in Three Taps

Before
  • Deep navigation
  • Scattered ticket information
  • Hidden purchase entry
  • 5+ step purchase flow
After
  • Task-based navigation
  • Clear pass comparison
  • Direct purchase entry
  • ≤3-step checkout
Homepage
Before
Full real screenshot of the original CAT homepage at catchacat.org, scrolling from the hero through Plan My Trip, CAT Services, and the footer
After
Full scroll-through of the redesigned CAT homepage Figma prototype, from the hero photo through Welcome, Plan My Trip, CAT Services, and the footer
Ticket Information
Before
Full real screenshot of the original CAT ticket store at pass.catchacat.org, scrolling through Full Fare, Half Fare, and CAT Mobility sections
After
Full scroll-through of the redesigned ticket page Figma prototype, from the Get Tickets Your Way hero through the fare card grid and store intro text
02Project Context

Redesigning the Front Door to Savannah's Bus System

CAT has moved Savannah since the city's first electric streetcars, but its website hadn't kept pace with how riders plan and pay for a trip today. Gaps in navigation, ticket information, and payment made a clearer digital experience a priority that meant rethinking the whole flow, not patching pieces separately.

CourseUXDG-731 Information Architecture for Designers
TimelineSep–Nov 2024
My RoleUIUX Designer,
UX Researcher
TeamElaine Zeng, Ming Huang, Kevin Yu, Xinjin Xu
Elaine Zeng and her Catch A CAT teammates posing together at the SCADpro final presentation, standing in front of a wall of project poster boards
03Existing Experience

Simple Rider Tasks Were Buried Inside Complex Navigation

“I want to buy a day pass.”

The current CAT website still has room for improvement in information hierarchy and user experience. Ticket types, purchase methods, and route information were spread across a two-row navigation bar and a search-heavy layout, so a task as small as buying a day pass meant hunting through menus that weren't organized around what riders were actually trying to do.

“It's such a simple task, buying a ticket, and I still can't get it done.”

??
Old CAT homepage with a real bus photo hero, a second stacked navigation row, and no clear ticket-purchase entry point
Old CAT ticket store Full Fare grid with plain product cards and no visible filtering or grouping by fare type
04Research & Discovery

Understanding How Riders Naturally Look For and Group Transit Information

We wanted to understand how riders naturally look for and group transit information, rather than assuming CAT's existing structure was the right one to iterate on top of.

  • Conducted an in-depth analysis of the official CAT website, mapping every navigation path against the tasks riders actually needed to complete.
  • Ran a preliminary study with 10 participants to surface the current site's key usability issues before proposing any redesign direction.
  • Used that feedback to refine our target audience into more precise age-based segments, so later design decisions were tested against real rider groups instead of a generic average user.
  • Benchmarked against industry best practice, including the Google Maps–style route-planning patterns riders already knew, to decide where CAT should follow convention and where it needed its own solution.
10 Riders interviewed on the street
5 Students
2 Tourists
3 Local Residents
On-Street Interview Script
  1. 01Have you ever purchased tickets on the CAT website?
  2. 02Could you please browse the CAT website and pretend to purchase a ticket for Line 14? (task walkthrough)
  3. 03How did you feel while searching for the information?
  4. 04If we update this website, what kind of expectations do you have for it?
100% had never used the website before

Every one of the 10 people we talked to said they'd never bought a ticket on catchacat.org. The site couldn't decide what it was for: half brochure, half storefront. Its navigation buried the one task riders actually came to do.

05Research Insight

Five Things Every Interview Kept Coming Back To

Old CAT homepage with the two-row navigation bar highlighted, showing Purchase Tickets, Rider Alerts, Employee Login, and the second CATCH A CAT row all competing for attention
Finding 01

Home Page

  • Adjust the size, color, and functional order of the navigation bar, collapsing it from two rows into one.
  • Keep the background photo but scale it down, opening space to guide riders straight to the primary functions below instead of making them hunt through the nav bar.
Old CAT Plan My Trip widget and the right-side circular icon menu highlighted, showing the cramped route search form and unclear icon buttons
Finding 02

Route Search

  • Enlarge the route search panel on the left so more information shows at once, closer to the Google Maps UI riders already know, or linking directly to Google Maps.
  • Redesign the right side as clear buttons instead of the current layout.
Old CAT ticket store with its own unrelated header and nav bar highlighted, disconnected from the homepage navigation riders had just used
Finding 03

Ticket Purchase

Keep the navigation bar consistent with the homepage, so riders can return and reach other features without getting lost.

Old CAT ticket store page with the plain underlined Token Transit Mobile Ticketing App text link highlighted, buried in a paragraph of fine print
Finding 04

Mobile Ticketing Information

Add a QR code for the app download, more eye-catching and convenient than the current text link.

Old CAT Full Fare grid highlighted, showing four separate ticket cards riders had to click into individually to see any details
Finding 05

Ticket Types

Let riders browse full details for every ticket type on one page, instead of clicking into each ticket individually and repeating the same navigation.

06Problem Statement
How might we

…improve ticket information, payment, and visual design so riders can navigate and decide with confidence?

?
07Design Strategy

Three Iterations, and Why Two Were Dropped

We tested three information-architecture directions with low-fi prototypes. Two failed our own walkthroughs; the third became the foundation of the redesign.

A

Keep the dropdowns, add a purchase-flow form

Dropped

Keep the multi-level dropdowns; add a form panel beside the UI showing the ticket-buying touchpoints and flow.

Scheme A low-fi: Purchase Tickets page with a section sidebar, mobile ticketing block and QR placeholders, at page depth L2
Scheme A low-fi: Online Pass Store page with the same sidebar and a grid of pass category cards, at page depth L3
Why it didn’t work

Only the “skin” changed. Buying still took 5 pages or 4 hover levels, so the deep hierarchy stayed.

Our own test results
Can’t find the online store entry Half-fare entry duplicated → wrong branch Bouncing between Online Pass Store & Pass Category
B

Entry points by rider type

Dropped

Organize by rider identity: Student, Resident, Visitor entrances.

Scheme B low-fi: homepage asking Who are you riding as today, with Students, Residents, Visitors, and Seniors and Disability entry cards
Scheme B low-fi: Residents landing page with Plan a Trip, Reduced Fare Program, Commuter Tips, and a Buy Passes for Residents section
Why it didn’t work

Clear logic, but it split one universal task into identity doors: more clicks, not fewer.

Our own test results
Stuck on “pick your identity” Full vs. half fare → back to homepage
C

Task-based information architecture + Mega Menu

Chosen

Group top navigation into three core tasks: Buy Passes, Routes & Schedules, and Rider Info, with a one-step quick-purchase entry inside Buy Passes.

Scheme C low-fi: homepage with a single-row rounded navigation bar over a hero image and a What would you like to do task row
Scheme C low-fi: Purchase Tickets page with a Filter sidebar and Monthly pass cards showing Add to cart and Buy now
Why it worked

Serves the core need of ~80% of users and sharply cuts click depth and thinking time.

08Design Solution

Two Versions Each for the Homepage and Ticket Page

We created two design versions for both the homepage and the ticket product page to explore different approaches to the rider experience. Each version has its own layout, navigation flow, and visual elements, and comparing them shows which strategies best guide riders through buying tickets and reaching essential transit information.

Homepage
Version 1
Homepage version 1: bus hero with a rounded nav bar, four task icons, Plan My Trip map, Welcome to CAT, CAT Services in a dark green band, and news
Version 2
Homepage version 2: full-width bus hero, Welcome to CAT, four task icons over a map pattern, Plan My Trip, CAT Services grid, news carousel, and footer
Ticket Page
Version 1
Ticket page version 1: hero with app download QR codes, store intro text, and a filterable grid of fare cards
Version 2
Ticket page version 2: green hero with a Day Pass card, QR download section, and fare cards grouped under Full Fare, Half Fare, and CAT Mobility
09Design Challenge

Show Every Fare Without Rebuilding the Clutter We Were Removing

The tension

More information, same page

Riders wanted every ticket type visible on one page instead of clicking into each individually, but that's exactly the kind of density that made the original site feel cluttered and hard to scan.

The resolution

Color as the organizing system

We gave each fare type its own ribbon color and reused the CAT CARD motif consistently, so eight ticket options can sit on one filterable grid and still read as one coherent family, not a wall of text.

10User Testing: Validation Step

Putting Both Versions in Front of Real Riders

Testing ran in two parts: a visual survey to choose between the two designs, then task-based A/B testing to check how well each one worked.

Part 1

Visuality Survey

27users

evaluated and picked their preferred visual design between the two versions.

User preferences Effective design elements Refined design choices Better fit to expectations
Google Forms summary showing 27 responses, with pie charts for the color scheme preference and hero message questions
Google Forms survey

Each question was an A or B choice between the two versions.

  1. Q1Which version of the color scheme do you prefer?
  2. Q2Which version helps you understand the hero message, such as slogans, more quickly?
Homepage header: the two header versions with donut charts for color preference, hero page delivery, recognition of searching, and clarity of layout Homepage Plan My Trip: the two versions with a donut chart for convenience of use Product page ticket purchase: the two versions with donut charts for layout preference, color preference, and ticket information clarity
Part 2

A/B Testing

13participants

aged 20–35 (students and designers) gave feedback on task flows.

Task flow feedback Usability and function Navigation and completion Targeted improvements
A participant pointing at the four task icons on the homepage prototype while a teammate looks on
A participant using the trackpad on the homepage prototype while a teammate observes
A teammate pointing at the screen while a participant works through the test task on a laptop
Task 1
Compare the navigation bars

Try each version, then pick the one whose flow is easier to understand.

  1. Q1Do the main feature icons tell you what they mean right away?
  2. Q2Can you quickly find the function you need? Which features would you click, and why?
  3. Q3Was there any information you badly wanted fast but spent too long looking for?
Task 2
Buy a ticket
Screen recordedCompletion timeSuccess rate
  1. Q1Can you clearly find the ticket type you need?
  2. Q2While buying, do you know the ways to get a physical ticket?
  3. Q3If you viewed a ticket type’s description page, could you tell whether you qualify?
  4. Q4How easy was the whole purchase, from 1 to 5?

A/B test results

Homepage: understanding of the main services and theme of the website, rated Easy, Medium or Difficult for Version 1 and Version 2 Product page ticket purchase: level of desire to download the app for Version 1 and Version 2 Product page header: clarity of the guidance for downloading the ticket purchasing app for Version 1 and Version 2 Product page ticket purchase: difficulty of the entire ticket purchasing process for Version 1 and Version 2
A teammate pointing at a laptop screen while a participant leans in to study it during a user test
Resulting iteration

The best of both versions, shaped by what riders told us

  • Scroll cue and shadow contrast on the header
  • “Did You Know” moved higher
  • App download prompt placed right below the tickets
  • Unnecessary filter dropped
  • Hover details and red discount prices on ticket cards
  • Text added to the Half Fare icon
  • Confirm Pickup reachable without an extra scroll
11Design Mocks: High Fidelity

The Final Designs, from First Click to Confirmed Order

After testing, we combined the strengths of both versions into one final system across the homepage, ticket page, and checkout flow.

Try the interactive prototype→
Core pages
Homepage
Final high-fidelity homepage: bus hero, four task icons over a map pattern, Plan My Trip, CAT Services, news, and footer
Ticket Page
Final high-fidelity ticket page: Get Tickets Your Way hero, app download QR codes, filter sidebar, and fare card grid

Checkout flow

1 · Cart
Final cart screen with a Weekly Pass card, quantity controls, coupon field, and Local pickup or Shipping options
2 · Local pickup
Final local pickup screen with pickup location map, pickup time choices, contact details, notifications, and a Confirm pickup button
3 · Order confirmed
Final purchase confirmation screen with a green check mark and a Back to Homepage button
12What’s Next

If I Kept Designing, Two Things Come Next

1

A recommender built around the rider’s routine

Riders enter how often they ride each week, and the page recommends the best-value pass at current prices.

Riding 2 times a day
Day Pass$3=2 × One-Way$1.50
Same price, so no upgrade needed
Riding 5+ days a week
Weekly Pass$14Best valuevs5 × Day Pass$15
Weekly saves $1
Riding 4 weeks a month
Monthly Pass$50Best valuevs4 × Weekly Pass$56
Monthly saves $6
Concept: a How do you ride quiz with three questions, a Best Pass result card for the Monthly Pass at $50, a bar chart comparing options, and quick rules of thumb
2

Test with a wider circle of riders

Most of our testers were design students aged 20–35 who browse the web every day. Would the same decisions hold for people who rarely go online?

Tested so far
Design studentsAges 20–35Web savvy
13Reflection

What User Feedback Actually Changes About How I Design

With guidance from Professor and collaboration with my teammates, this project showed me how much real user feedback is worth. Data analysis and A/B testing pinpointed rider pain points, so we could cut steps and clean up the layout. Iterating together, with accessibility in mind, taught me that great UX is not only visual design but continuous improvement grounded in real need.

View the full processbook →
The team and their professor holding the CAT project poster in front of the final homepage design on a large screen
The whole class and professor posing together in front of the SCAD logo after the final presentation